Toy horse
Created in 3ds Max and Adobe Photoshop CC Made after a little under a week of teaching myself to use 3ds Max. I designed the toy horse in Photoshop and imported it into 3ds to use as a template. |
UV unwrapping and painting the design was challenging, as I do not have a very good grasp of how to properly UV unwrap an object, and had to re-unwrap the model quite a few times to try and get edges to meet up appropriately in a way that I could have the design 1) show (originally the texture on the legs covered up some of the texture on the body) and 2) match on both sides of the horse. |